The Final Print is a story-focused adventure game made in Unreal Engine 5 about a journalist solving a murder in Harlem, New York, in the 1940s.
The game was made by me and my team as our Year 3 project at BUAS.
I was Lead Programmer, and my main roles in the development process were
Project Vision and
Engine Tools.
The project mainly consists of blueprints, with some C++, as well as some external tools (like our CI/CD pipeline, made using Jenkins.)